Chris Huelsbeck is an award winning composer and sound designer working in the video games industry for well over 25 years. Having provided high quality music and sound for over 80 projects, Chris made himself a name not only with the fans, but also as a trusted contractor. He can create full orchestral scores and electronic compositions as well as many other music styles. Credits include projects like the Star Wars Rogue Squadron Series, Turrican, Tunnel B1, Extreme Assault and Symphonic Shades, a 70 minute full orchestral concert and CD release covering Huelsbeck’s work of 25 years.
Born 1968 in Kassel / Germany, Chris Huelsbeck found himself dedicated to music at a very young age and started piano lessons with his Grandmother, a well respected piano teacher. Soon after he composed his first original music pieces. At age 14 he got his first computer, the legendary Commodore 64, and started to learn various programming languages while still playing and composing music. A few years later he won the first prize in a computer-music contest hosted by a famous German computer magazine. This was the beginning of his career as a professional composer for computer and video game soundtracks.